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Computing

At Blueberry Park, we believe that Computing enables our pupils to understand and thrive in an increasingly digital world. Through our computing curriculum, we aim to develop children’s curiosity, creativity and problem-solving skills, while helping them become confident, responsible and safe users of technology. Following the MGL Computing Scheme, pupils are taught computing through a progressive, hands-on curriculum that builds knowledge and skills over time. Children learn through practical exploration, discussion and real-world contexts, developing resilience and confidence as they experiment, debug and create. By the time they leave our school, pupils will be confident in using technology purposefully, thinking computationally, and applying their skills across the wider curriculum.

Computing is taught weekly using the MGL Computing Scheme, which ensures full coverage of the National Curriculum. Lessons are carefully sequenced so that skills and knowledge build year-on-year. Children are given opportunities to work independently, collaboratively and creatively, using a range of devices and software. Online safety is embedded throughout the curriculum and revisited regularly to ensure pupils know how to stay safe and behave responsibly online.

In EYFS, children are introduced to computing through play-based and hands-on experiences. They explore a range of technology, use simple programmable toys, follow instructions and begin to develop early problem-solving skills, while learning how to use technology safely with adult support.

In Key Stage 1, pupils develop their understanding of algorithms and simple programming by creating, testing and debugging programs. They use technology purposefully to create, organise and store digital content, recognise how technology is used beyond school, and learn how to stay safe online.

In Key Stage 2, pupils build on their prior knowledge to design, write and debug programs with increasing complexity, using sequence, repetition and selection. They learn how computer networks and the internet work, create and evaluate digital content using a range of software, and use technology safely, responsibly and confidently.

Progression in computing is assessed through ongoing teacher observation, questioning and review of pupils’ work. The MGL Computing Scheme ensures skills and knowledge build progressively year-on-year, allowing teachers to identify next steps and provide targeted support.